Compiled from notes given at a NMRA
Convention
Pictures and diagrams are still to be
added to this page
Used with permission by MRRC
Build a Short Detecting Beeper BEFORE You
Start Any Wiring;
This recommendation is the first in the
track wiring section. If you wait until you find out you
have shorts, it's too late. Don't wait until you wish you
had made one of these. Do it now. It only takes a few
minutes and a few dollars to put together and will save
hours of debugging .
Buy a 273-059 buzzer from Tandy and a
270-325 9V battery clip [JayCar & Dick Smith have
equivalents]. And, of course, a 9V battery. Attach this
instead of a booster to your track while doing all wiring,
any wiring error that you make that results in a short, will
cause an immediate beep.
You will need to move the beeper to each
booster district as you wire. Alternately, if you have a
team wiring several districts at once, temporarily jumper
the main booster feeders together so only one beeper is
needed. Clip to the track with alligator lips. Be sure the
boosters are not connected to the track. I cannot emphasize
this enough. The booster will appear as a short to the
beeper. Nothing but the beeper should be attached to the
track.
Identify your track in
some way.
DCC track power is a form of AC but
electrically behaves like DC, keep thinking of it the same
way as you did with DC. You still have two wires and you
need to know which is which. This is especially important
topside. With your winding every which way, it's easy to
loose track.
Call them "+" and "-", "A" and "B",
whatever you like. Avoid "inside" and "outside" rail because
unless you have a simple oval, chances are your inside rail
will become your outside rail at some point.
Attach Your Feeders With Screws Terminals
or by Solder.
I
f you have a short that is
troublesome to find, you will be able to disconnect the
feeders. Otherwise you will have to start cutting your
carefully soldered wires. I've seen this happen more than
once, I'm afraid, I prefer soldered connections, too. But
here, soldering will work against your troubleshooting
efforts but there are ways. [refer divide and concur]
Good track connection and practice
Make sure you lay your track and join
rails together in a manner that you think is the right way.
Some people don't like to solder too many
pieces of track together due to expansion considerations.
You definitely need to consider the temperature swing in
your layout room. Is it in the house or out in the garage?
So after deciding what your track laying practices are going
to be, follow these basic rules:
Every piece of track should be wired to
something. That can be another piece of track or a wire. The
wire can be a feeder or a jumper from the adjacent rail. DO
NOT count on a metal joiner to carry power to the next rail.
It WILL let you down eventually.
Insulate both rails directly opposite
between booster districts.
Insulate both rails between reverse
sections and ensure that the joints a adjacent to each
other. You need a solid short circuit to trip the auto
reverse units that are offered by MRC, Lenz and particularly
with Auto Reverse between boosters.
Divide and Conquer Bus Feeder Problems.
Consider dividing any individual bus into
a series of zones that can be switched off. This allows you
to quickly isolate the section of trackwork that is creating
the problem. This means that one of the bus can be cut and
linked via switch to the to the feeder. The switch can be
located just under the rear of the facia out of site.
To run the layout just turn on all the
switches to a trouble check , turn them all off and then
turn them on one by one, its that simple.
Running multiple bus's to remote points
of the layout back to a switch panel can create what we were
seeking to remove in the first place.
Do Not Have a Common Rail or Common Wire
Between Booster Districts.
NO! - Shorts could result if either
booster is set to auto reverse. When running a large layout
all the power used by the boosters will have to be returned
via a single wire. A couple of 5 amp booster can create 150
watts of power and with light wiring and or a dry joint
there is a fire risk.
QUESTION: How do I handle a Simple
Reverse Loop or Wye?
A simple reverse loop or Wye is one that
connects to your main trackage through only 1 track.
A simple reverse loop or Wye can be
automated simply using multiple boosters or a auto reverse
module. This will allow you locomotives to smoothly travel
from through the reverse loop.
The only problem with this arrangement is
that only one locomotive can be cleared at a time, so if you
wire this feature to more than one reverse loop and two
locomotives arrive at the same time a short occurs one
locomotive will have to be cleared manually.
Remember that all locomotives in the
reverse loop remain direction and speed independent and this
allows you to use the reverse loop as a functioning parts of
the model railroad - no lost real estate.
QUESTION: Why use two or more boosters?
This requires we look at current thinking
on how to use multiple boosters. Traditionally boosters are
added as required and generally hooked them up in series
i.e.. chained one to the other In practice these is a
problem , if a short occurs whole district stops and the
failure of a single booster will stop the whole railroad as
it effectively isolates a section of the railroad.
Systems wired in parallel [side by side]
to increase reliability. Wire a layout so that booster 1
controls the main and booster 2 all the yards [Refer fig 1],
we can see that problems in either area is now isolated. If
a additional booster are required ,the main is split onto 1
& 2 while the yards would be wired to 3 & 4.
Yards are one area were a separate
booster offer the maximum benefit due to the high number of
movements.
This arrangement makes trouble shooting
boosters easier, just flip wires and if the problem changes
zones, the problem lies in the booster, if not it lies in
the layout.
Now the addition of more boosters offer
not only more power but increased reliability.
QUESTION: How do you wire a dogbone
layout?
These is no wrong way with DCC but there
are better ways. If you wire the track on the two straight
as a A & B - A & B that is you create a reverse loop at each
end of the layout you will save a lot of time latter. Why
you ask, we could wire the layout as a continuous loop and
avoid that problem. Well yes , but you will then create a
reverse loop anywhere you try to cross from one track to the
other.
Now DCC makes this easier but it is a
case of working smarter not harder. Study Fig 3 and then
convert it to a simple loop and you will see what I mean
[Thanks to the NMRA Modular Group]
SUGGESTION: Wiring - Develop A Colour
Code - And Stick To It!
You can source good quality wire from any
electrical wholesaler in your area.
If you use the bare copper wire as part
of your feeder system, be careful it doesn't contact
anything that is grounded to your home wiring. Worse, beware
of contacting any other voltage sources - such as the wires
going to your booster power transformer.
If you are installing a dedicated
programming track and is switch as per the System One manual
remember to run feeder from the programming track in a
different colour code to the normal track code. If you were
to feed the power from the bus into the programming input on
the Command Station you will damage the unit.
SUGGESTION: How often should I place a
feeder ?
As stunning as it may sound , the nickel
silver rail, which we regard as a good conductor is actually
a poor conductor. Alan Gartner's DCC site has a excellent
explanation so use the web.
http://www.wiringfordcc.com/trakwire.htm
The best way to look at the issue is to
realize copper has 1/100 the loses that nickel silver rail
has for a equivalent cross section.
After reviewing Alan's notes and after
speaking to other modelers who have used DCC for 20+ years,
it is the copper that runs the railroad and just solder
every piece of track regardless of length - that as simple
as it gets.
Question: What is the best way to setout
the wiring.
In my opinion the principle problem that
can be created by the layout is the noise generated by the
activity on the layout.
This noise is I believe the principle
reason why one layout has no problems and another
unexplainable problems.
This noise generated has three principle
sources, Track, Power and Command Bus.
The noise on the command bus is created
simply by the action of multiple throttle just begin plugged
and unplugged. This can also be exacerbated by the style of
plug used. This is a problem for the manufacturers to handle
and there is little that we can do to alter this.
Track generates it noise by our trains
simply moving, points begin opened and closed. Here we have
more opportunity to help quieten this down.
Anything that creates arcing, even if you
cannot see it should be reduced.
Ensure that locomotives have GOOD
pickups. This means wipers on all pickups wheels, hardwired
to our decoder. Look at motors, paying particular attention
to the commutators. Clean commutators, check brush tensions
and contact on the commutator. A little Conducta Lube on the
commutator and track helps here.
With points DCC Friendly switches are the
best way to go. If you have already wired the layout
consider power routing the frog and stop using the blade as
a open air switch.
The final item is the two bus's and here
we have some real opportunity to prevent all this noise
begin amplified in the wiring.
With digital signals in commercial plants
they will expend vast amounts of money to separate power and
signal. On the model railroad all track and wiring will act
as a antenna radiating noise in a uncontrolled manner.
We cannot prevent all noise but we can
help prevent it getting into our command bus. With the flat
cable simply twisting the cable a few times between plug
points greatly improves it ability to reject radiated noise
or just replace with CAT 5.
Installing the communication bus to the
front and the power bus to the rear will help prevent the
two interfering with each other.
I do not like solid wire because of it
ability to act as a antenna. As a bus I prefer a twisted 7
core wire to help with noise rejection and a minimum 2.5mm
cross section [12g].
Feeders should be 0.5mm [16g]with a
maximum length of 600mm. Under no circumstances would I
consider 20g wire of any type.
Were possible the feeders should be run
at 90 degs to the power bus.
Above all ensure that there are no shorts in any part of
the layout. Just because the layout dose not shut down dose
not mean they are not there.
Question: Were do I put my Command
Station
On both the Master Series command
stations and the System One command Station, the dual ports
are actually a single port. They are tied pin to pin inside
the command station. That "built in" simple parallel bus
splitter was removed from the Power House pro due to lack of
front panel space. Hence the reason it is perfectly valid to
use a telephone splitter.
For those a little more technically
interested.......
The basic rule is this. The closer two
devices are to each other that talk to each other, the less
chance of noise being a factor in the reliability of the
communication. It like two people trying to talk to each
other in a crowd of noise. The further apart you are form
each other, the harder it is to hear each other.
From a electrical point of view there are
several advantages of putting the command station in the
middle of the linear terminated bus.
1) From a voltage drop standpoint, each
leg handle less Cab supply current which simply means less
voltage drops.
2) From a command station signal
transmission standpoint, noise is reduced since noise on one
leg will not crossover easily to the other leg. This
essentially means the bus is split into two separate legs in
this phase of communication. Since the command station is
fixed in position relative to the bus. This benefit remains
constant
3) From a command station signal
reception standpoint, there is some improvement in that the
distance between the active cab to the command station has
been cut in half or less helping to reduce noise. But some
noise from the remaining portion of the leg past the command
station is still seen by the command station.
The noise issue varies from cab jack to cab jack since
there is always some variable distance from the active cab
to the command station. It still much better than a command
station being at the end of the line opposite of the cab!
What is a DCC Friendly Turnout/Point?
Atlas is a good example of a DCC friendly
rail switch. (Note: This does not mean that the Atlas is the
best DCC friendly switch. It is a good example of a rail
switch that is not power routed and is wired in the manner I
suggest.)
By attaching the stock rails to the point
rails, a short by the wheels or the point's to both stock
rails is now unlikely. This alteration also eliminates the
joiners between the closure rails and the points from being
a potential lost of contact with the power bus.
Power routing of a isolated frog, and
ensuring a hard wired stock rail and closure rail combined
with a power routed frog.
Commercial points hinge point rail to the
closure rails and are in time a major source of poor power
deliver through a point less than reliable.
What is Power Routing?
Power routing was popular in DCC block
control. It was a way for using specially built rail
switches to turn the power on or off to a siding or yard
track automatically. No additional switches or wiring was
necessary. Given that DC block operations required control
panels and lots of switches, you can see the appeal,
especially where a yard was involved.
On a rail switch, you must power route
the frog or electrically insulate it.
The task of as point is to change
direction of the locomotive not act a electrical switch so
the need to be employ a device designed to do the job - a
switch - the electrical kind.
The switched power routing the frog can
be implemented in any one of a number of ways.
Built into the switch machine like a
Tortoise or NJ International.
Built into a ground throw like some made
by Caboose Hobbies.
A micro switch you add like with the
Switchmaster switch machines when used with a Rix bracket
A device a manufacturer intends you to
add to their switch machine like those made by Atlas, Peco,
etc
The important thing is that the switch is
flipped at basically the same time the points flip.
Tortoise Owners: The Tortoise switch
machine's contacts are rated at one amp. The Switchmaster on
a Rix Rax II bracket with industrial micro switches. You
will need two switches as these will changeover before the
point has begun to move - instant short.
DCC Friendly Rail Switch Solves the
Problem of Shorting When Using Auxiliary Contacts!
I
f you
are using ground throws, you can use a switch built into
some of them, or you can add a micro switch. Burying a micro
switch is more work, but the switch will last practically
forever.
For electrically powered rail switches,
it is common practice to use contacts built into the switch
machine or add a micro switch if no contacts are available.
If the modeler counts on the manufacturer
supplied point wipers (look at a Shinohara or Peco.
FOR EXAMPLE) to power route the frog, the
modelers knows eventually these will fail and power routing
via contacts or micro switch will be necessary.
If the modelers adds the contacts or
micro switch, a short may occur if the micro switch or
contacts switch when one of the point rails is still contact
with wrong rail. So the model is forced to disable the
wipers on the rail switch to eliminate the potential of a
short.
With DCC friendly rail switches, the
point and the stock rail are at the same potential so there
is no potential of a short. Point wipers or not, there is
simply nothing to worry about!
Power Route ONLY the Frog.
One way to make troubleshooting easier,
is to limit how far reaching trouble can be. Power route
only the frog. At worst, the rail switch itself.
Points Rails are not a good way of
routing power to the closure rails.
Jumper the Point & Closure rail.
This is best done at the time of
installation. You can jumper using a small piece of 30 gauge
wire but these tend to break or inhibit the operation of the
point rail.
I have found that spot soldering a piece
of 0.008" phosphor bronze wire [CMA at our web site] about
40 mm [1 3/4"] long at each end between both has enough
flexure to not effect point operation but ensure reliable
contact.
Don't Power Route ANY Sidings. Not Even
Single Stub Sidings.
Some of you want to power route stub
sidings - don't!. You need power to talk to a locomotive and
if you do this you effectively isolate the locomotive from
the command station.
Run two feeder wires to that stub siding
just like you are going to do everywhere else - no
exceptions.
Owners of Existing Layouts.
DCC friendliness is desirable, but not
essential. If you have an existing layout, you need not
consider uprooting your rail switches to make them DCC
friendly. Depending on the make of rail switch, the degree
of effort may vary. Evaluate the situation based on your
ability to do the job successfully without doing harm to
your rail switches. For the moment, don't worry about DCC
friendliness. Definitely forget those that are hard to reach
or in tunnels.
What do you do if you
forgot making your rail switches DCC friendly?
Solder jumpers from each closure rail to
it's corresponding point rail. This ensures good electrical
contact as the years go by. This will also prevent the hinge
point from becoming a hot spot should a short occur.
Do this even if you have a rail switch that wipers that
bring electrical power to the points from the stock rails.
Sooner or later, this will also become a spot of poor
electrical contact or a hot spot during a short.